The Dreadnaught allowed us to sprinkle in some unique lighting dynamics to flavor the alien-ness of the Hive! – Madison Parker, Artist CONCEPT IN-GAME I can’t wait for players to explore and discover all of its secrets. It was an incredibly fun challenge to find the right balance between a mysterious tomb ship and the flagship for the Taken fleet – to capture the idea of this unfathomable threat, a monstrous spaceship captained by the Taken King, yet filled with vast caverns and unknown passages. A sense of wonder about the unknown is what drove a lot of the spatial design. Senior Artist Andrew Hopps leads us off with an excerpt from the origin story of the Dreadnaught.Īndrew: It was important to us that you would feel the scale as you moved through the hulls of the Dreadnaught, never sure about what to expect as large spaces condensed to claustrophobic tunnels before revealing entirely new areas of the ship. Before you hurl yourself headlong into Year Two, we’re going to arm you with a little intel, courtesy of a developer-led scouting mission. With the development of Destiny: The Taken King, we’ve had the chance to fully realize the Dreadnaught. You’ll have to crash the party.Ĭonceptually, we’ve dreamed of facing the Hive on their own ground for a long time.
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The Taken King himself is, after all, invading our solar system to avenge the death of his brood. Perhaps “daring” would be more appropriate than “inviting.” The space-faring fortress of destruction is far from hospitable. Published on: 17:38 This week at Bungie we’re inviting you to gaze with us, deep into the Dreadnaught.